Star Child (Hyperanthropos) Series by Yonca Karakaş

Yonca Karakaş is exhibiting in “Clairvoyance”, a collaborative exhibition between Guy Hepner and AXD. The third exhibition of this collective series, the exhibition presents a collection of the most trending artists currently online, and explore the current fascination of social media, technology and the contemporary artist.

Availability

Available

Created

2015

Medium

C-Print

Presentation

Edition of 3

Signed

Yes

Size

39.3 x 26.3 in

Description

Star Child (Hyperanthropos) Series by Yonca Karakaş

Yonca Karakaş studied photography and video art at Yıldız Technical University in İstanbul. As a rising emerging artist, she exhibited her artworks in art fair and Pg Art Gallery. She lives and works in İstanbul, Turkey.

“Tabula rasa”: the human mind comes to this world as an empty plate, as John Locke put it. The information gathered in time is carved onto this plate; each and every bit of information obtained, in fact, deprives the mind of its freedom. Free mind loses its freedom completely due to dogmatic ideas acquired in time and never apprehends the process of losing. The biggest problem of a human being who is in the effort of existence is that he/she sets on the way without being aware of several walls, which will eventually surround them. Unfortunately, this human being confronts a single set of mind at the end of the road.

Any information and story passed onto next generations by their ancestors has unfortunately become the guiding light for today and tomorrow. Holding on to this reality, the living creature gives shape to his/her constrained life accordingly, and cannot reach the actual reality in the world of ideas, which makes the essence of living, due to their way of construing things, thus keeps lingering around ideas.

The artist generally tells the stories of the existing universe in alternative universes, while trying to discuss things in the context of history, religion and psychology. She creates a brand new universe manipulating the viewers’ sense of “reality” through the objects, space, states and characters she uses. Pieces of meat in frames, crosses made of candies, giant lobsters, necklaces of donuts, perfect skins, android and cold characters avoiding eye contact, and cloning.

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